Our customers love that we have some great beach games just outside our back door overlooking the beautiful Fort Myers beach coastline. We thought it would be fun to share with you some more about the games we have and if you’ve never played give you some guidelines and rules so you can come on down and have some fun in the sun with us!
CORNHOLE | LADDER TOSS
What is Cornhole?
Cornhole or bean bag toss (also known regionally as baggo, bags, sack toss, or bean sack) is a lawn game in which players take turns throwing bags of corn (or bean bags) at a raised platform with a hole in the far end. A bag in the hole scores 3 points, while one on the platform scores 1 point. Play continues until a team or player reaches (or exceeds) the score of 21.
When you want to get serious about your cornhole play, we recommend checking out The American Cornhole Association website at www.playcornhole.com for tournaments and official rules.
Decide who goes first (usually the ugliest person) then take turns throwing bags with your opponent. You throw one bag, then your opponent, then you, then your opponent, etc. Your feet may not go past the front edge of the board. If they do, a foul is called and you get pelted with cornhole bags. Also, a tossed bag may not touch the ground. If it hits the ground and bounces up on the board, remove it before any other bags are thrown. If its hanging off the board and touching the ground, remove that as well. When all 8 bags have been tossed to the other side, add up the score (see scoring below). If you earned the most points in that single round, your team will throw first in the next round.
Scoring and Winning
Scoring is simple. After all bags have been thrown, a bag remaining on the board is worth 1 point. A bag that went in the hole is worth 3 points. Add up how many points you earned and compare them to your opponents. Equal points cancel each other out so that only one team can score per round. For example, if you scored 5 points and your opponent scored 3, you will add 2 points to your overall score and your team will throw first in the next round. If you scored 6 points and your opponent scored 6 as well, there will be no points awarded and whoever threw first in the last round will throw first again. A game is won when a team reaches 21 points with a lead of 2 or more points. The first team to win 2 games wins the match.
Of course, you can play with your own rules. For example, some play with the rule that you must reach 21 exactly. If you go over in points, your score is automatically reduced to 11 and play continues. Another variation is to count every point (no negation of equal points) and see who has the most points at the end of 13 rounds.
Cornhole HELPFUL TIPS:
- Clear the area of any debris that might ruin your bags, particularly dog poop!
- You can pace out the 27 feet, but if you’re a real fanatic you’ll keep a small measuring tape or pre-measured string attached to the undersurface of one of your boards. Fancy!!
- Make sure your boards are in a very solid position. There is nothing worse than a moving cornhole board. Nothing!
- Keep in mind that if you’re right handed your throwing arm will be more in line with the opposing board when you’re on the left side of the board and vice-versa if you’re left-handed.
- Cornhole is no place for children! The little stinkers love to get in the way, steal your bags, and climb on the boards. There is one exception to the no-children rule – see #6.
- Balance yourself by holding the other bags, a beverage, or any other random object in your non-throwing hand. This really helps! Furthermore, when your spouse tries to stop the game by insisting you hold the baby, you can thwart their evil plans by holding the baby AND playing cornhole. Its a beautiful thing.
- Learn to toss the bag in different ways. A low, fast pitch will knock an opponents bag off the board. A high, lofty toss with some back spin will help you clear a barricade of bags without pushing your opponents into the hole. Spin your bag like a pancake and it will land gracefully on the board and slide right into the hole. The list goes on and on.
ESSENTIAL CORNHOLE TERMS:
Woody, Boarder: A bag that ends up on the board.
Cornhole, Holer, Corn in the Hole: A bag that ends up in the hole.
Dos Cornhole’ : Throwing two bags in the hole.
Holy Moly Triple Cornholy: Throwing 3 bags in the hole.
The Great Cornholio: A person that throws 4 bags in the hole. All present are required to bow down in reverence to this cornholer.
Get that corn outta my face!: A term used whenever you successfully counteract your opponent’s attempt to score. For example, when you put a bag in the hole immediately after your opponent does or when you successfully knock your opponent’s bag off the board.
Corn On The Cob: When a player puts every bag on the board.
Nothin’ But Corn: When a bag is tossed right through the hole without touching the board.
Here is a longer list from Wikipedia:
The following is a list of terms commonly used in cornhole:
- Ace or cow pie: A bag lands on the board, which is worth one point.
- Back door or Dirty Rollup: A cornhole that goes over the top of a blocker and into the hole.
- Backstop: A bag that lands past the cornhole but remains on the board creating a backboard for a slider to knock into without going off the board.
- Blocker: An ace that lands in front of the hole, essentially blocking the hole from sliders.
- Cornfusion: When players or teams cannot agree on the scoring of a given inning.
- Cornhole or Drano: A bag that falls in the hole, which is worth three points. The alternative name is a reference to a trademark, that of a sink clog clearing product.
- Cornholio same as grand bag or as just cornhole, depending on region; named for the alter-ego of the character Beavis in the animated TV series Beavis and Butt-Head.
- Cornucopia: Achieved when a player throws all four bags into the hole in one inning.
- Dirty bag: A bag that is on the ground or is hanging off the board touching the ground.
- Flop: Type of toss that didn’t spin the bag horizontally or vertically. Without rotation or spin.
- Grasshopper: A bag that bounces off the grass or ground and lands on the board for a point.
- Screaming eagle, Eddie the eagle: A bag that goes beyond the board without hitting the board. Screeching like an eagle is an additionally accepted reaction to making such a mistake.
- Slippery granny: Scoring three bags in a row on the board only.
- Grand bag, double deuce, catorce four-bagger or four-pack: Four cornholes by a single player in a single round. There is a tradition in some areas where any casual player who puts all four bags in the hole on a single turn gets to sign the board, often with some type of ceremony and recognition.
- Trip Dip: When a single player cornholes 3 out of the 4 bags in a single round.
- Hanger or shook: An ace on the lip of the hole ready to drop.
- Honors: The team who tosses first, resulting from the team scoring last.
- Hooker: A bag hitting the board and hooking or curving around a blocker and going in the hole.
- Jumper: A bag that strikes another bag on the board causing it to jump up into the cornhole.
- Madden: when a player violently throws the bag at the opposing player.
- Perrego: When a player refuses to play Baggo because they’re intimidated by their competitors.
- Police: The cornhole referee.
- Sally or Alvord: A toss that is thrown too weakly and lands on the ground before reaching the board.
- Shortbag: When a bag lands on the ground just before the cornhole board.
- Shucker: When a player pitches a bag and it strikes an opposing players bag knocking it off the board.
- Skunk, whitewash or shutout: A game that, by some rules, ends in an 11–0 score.
- Slider: A cornhole that slides into the hole.
- Swish: A bag that goes directly in the hole without touching the board. More often referred to as ‘Airmail’
- Shotgun: Throwing all your bags at once.
- Wash: When each team has scored exactly the same number of points in an inning, thereby “washing out” all points scored in the inning.
(sometimes called Ladder Ball or Dangle Ball)
Harold Furry discovered the game on campgrounds in the early 1990s and believes it probably originated in such locations. Others speculate that the bola is a stand-in for a live snake, which cowboys in the western United States or caballeros in Mexico used to throw at fences or branches for points.
A “ball and ladder game” was patented in 2001 by Pennsylvanian Robert G. Reid, a postman who had played the game with his family for decades before deciding to file for patent in November, 1999. Reid sold his patent to Ladder Golf LLC, recorded in the patent office in March 2005, and the company began manufacturing the game commercially. The company sponsored a tournament in San Diego in April, 2005, featuring 32 teams.
Ladder Toss Rules
Each ladder has three rungs, each rung scoring a different point value. One common method of scoring is to have the rungs be one, two and three points. In one variety the top is worth 1, middle is 2, and bottom is 3. Points are tallied at the end of each round, after all teams have thrown their bolas. The bolas suspended on the ladder score the points for that rung, often with the goal of getting at least 21 points to win.
Another variety of scoring would be 1pt for the bottom rung, 2pts for the middle, 3pts for the top, and a bola on each of the rungs scores an automatic 10pts. This makes the game move faster, but is just as hard.
There are a few optional ways to earn or lose points:
- A “tight dangle bonus” is when the balls can no longer be wrapped around the horizontal rods. This is worth an additional point to each tight dangle.
- A “springboard bonus” occurs when the balls launch back in the direction they were thrown. A springboard bonus is worth one additional point.
- Points are cancelled where the bolas of the opponent land on the same rung. For example, if Player A throws onto the middle rung he or she scores 2 points, but when the opponent lands on that same rung, the scores cancel, netting to 0. Points only cancel on the same rung. Player A could have two bolas wrapped on the top rung (1pt) and Player B one bola wrapped on the middle rung (2pts), assuming no other bolas stuck, the net score would be 2 – 2 for that round of play. This optional play makes the game more competitive and the game may last longer.